New Test Build Available!!!

I’ve updated my test builds and dev log!  Try it out and let me know what you think!  Also, I’d totally suggest you check out the shiny new gamepad support!!!  Have a great day all, Jestern signing out!

A Funny Story

Some days I can be VERY absent minded.  I just thought “I’m thirsty”, I”ll make tea and put some water and a teabag in the microwave for 2 min, 20 minutes into an episode of Doctor Who later I think to myself “I”m thirsty” and make myself some coffee.  Well, now I have tea, coffee…

My Latest Game Design Goals!

I’ve deiced to let things like narrative and story take back seat for my December 2013 release.  Narrative and story are super important and can add as much to a game things like art, design or mechanics, but sadly, I’m a master of nether narrative, story, art, design, or mechanics and must pick and choose…

Derp of the Day (funny development stories!)

Yesterday I was this close |<–3in.–>| to facerolling the keyboard.  Last night I discovered that walking past a certain point would teleport the player to the previous room which is completely unacceptable!  After a good hour of analyzing the error, fiddling with the debugger and arriving at no useful conclusions I rage quit for the…

A Wild Preview Approaches!

By the end of the week, I should have a preview build of the games first few rooms.  Check back in later and let me know what you think, as always, input is greatly appreciated!  In this preview, you’ll be able to see a bit of my current direction for the game and voice your…

Jestern VS Grad School: The GRE and More

After 5.5 years of college I narrowly managed to graduate with an Electrical Engineering degree. Since my GPA of 2.6 isn’t quiet grad school material though my actual IQ probably is, I’ll be attaching a GRE to any and all grad school applications to prove that I’m not a complete dunce. I won’t be taking…

Help me Design My Game!

I’m still in the early phases of development for the Rapid Development Platform Game 1 engine which means there’s still time to implement some of YOUR ideas!!!  Of course, it goes without saying that if you post an idea here, your giving me permission to use it in my game/games.  I need your help to…

The Rapid Development Paradigm

A while back I realized that what I needed wasn’t better ideas or better art for my games, but more experience and in hopes of attaining said experience I’ve taken to a new development strategy called rapid development.  My current plan is to produce a new, small game every 6 months (tentatively June and December).…