JumpNShoot v0.2

  Welcome to JumpNShoot (working title) Game!  This is the v0.2 test build of my latest project!  In this release I’ve added the following features… Cave environments Destructible rocks Energy crystal pickup items 2 More rooms!!! Smoke effects (needs work) Hazards (thing’s that make you go OUCH!) Please consider leaving me feedback in the form…

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JumpNShoot v0.1

Welcome to JumpNShoot (working title) Game!  This is the v0.1 test build of my latest project! Please consider leaving me feedback in the form at the end of this post.  In this game build i’m looking for the following feedback… What do you think of the art? What do you think of the controls? Did…

Game Test Build 04/19/2015

Here’s a link to my latest game, SuperBlock Platformer 1 (working title).  My plan is to build 3 levels with simple placeholder art, release it for free, then use the engine to make a more fully realized game later on.  Let me know if you have any questions or would like to see some of…

Review: Bleed

A Solid Game With A Ton of Style About Bleed is a wonderful twin stick shooter, erm, platformer? Well, whatever it is, its fast paced, very difficult, and loads of fun! I’ve only finished it on easy mode but plan to play it a LOT more in the near future. Gameplay The games mechanics are similar to the…

GML Platformer Mechanics Made Easy

The following is a simple bit of script which gives a game similar mechanics and physics to classic platformers like Mario or Mega Man, just add your own solid objects!  Eventually, I’ll repackage my physics as a stand alone function so that it can be applied to random environment objects or enemies.  This code can reworked to run in any language,…

Review: Angry Video Game Nerd Adventures

This may be the hardest game I’ve ever played, and though it’s fun, I have a hard time recommending it.  Mechanically, it has a lot in common with classic NES Mega Man, but the difficulty curve is through the roof.  Its designed to be nearly unbeatable, except through repetition and learning to beat a level…