GML Platformer Mechanics Made Easy

The following is a simple bit of script which gives a game similar mechanics and physics to classic platformers like Mario or Mega Man, just add your own solid objects!  Eventually, I’ll repackage my physics as a stand alone function so that it can be applied to random environment objects or enemies.  This code can reworked to run in any language,…

Thoughts on Regin

If you haven’t heard of it, look up the Regin malware, its a very interesting.  I’m no expert but from reaidng around the internets, I’ve made the following notes.  It seems to be the most advance malware to grace the world thus far, and not just by a bit but by a long shot.  From what…

RPG stats set up

Here’s the screenshot showing my debug window and drawing window, as you can see, objects Player has five stats for each attack, I’ve drawn. Not that special, creativity and work, I’ll post to the source code eventually probably. Knowing me this will probably never turn into the game, but you never know. I should be…