Minecraft Graphics Glitch
It appears I’ve fallen into some sort of wormhole, note the ranbow-like coloration of the walls ahead, its all very timey whimey.
Find out what I think.
It appears I’ve fallen into some sort of wormhole, note the ranbow-like coloration of the walls ahead, its all very timey whimey.
Erm, well anyone who can read C style junk can see what I did here, I thought it was rather cleaver! Basically upon leaving the room, the player is moved then upon loading the room the player moves up till there is no longer a collision. As long as I have a solid surface under…
Been awhile since I’ve posted anything, I’m afraid that has everything to do with reading Neuromancer, and immediately transitioning into the gate thief. Sorry, i got a bit lost in books but I really need to start working on games too if I’m ever going to get gud and noticed! Here’s to hoping I can…
I’m working on a new game, I’ll try to have a test build out by the end of this week! That’s all for now.
From here I just need to add an RLC, buttons, and a speaker. I’ll try integrating another component each weekend, or at least as i find time. O, and I’m using a standard Hitachi HD44780 16×2 character LCD display. // include LCD lib:#include <LiquidCrystal.h> //initialize timeint hr = 00, mn = 59, sc = 30;//…
Yay, a new and improved inventory system! I’m very proud of myself, though I still need to implement accessors, a.k.a replace the ds_grid checks with ds[# x,y] calls as they look much cleaner. function scr_additem(argument0,argument1,argument2){ /* argument0 = item name argument1 = item sprite argument2 = item price */ …
The very first house in the very first room of my next game, I’m very proud. The dark aqua block is the blacksmith and the red block is the player. I think that perhaps my pixel art skills are growing slowly but surely!
Heres a sneak peak of an early build of super block adventures art scheme. It may change a lot by the end.
Expect to see an exciting new test build later this week (probably Sunday)! I’ve been working diligently on a topdown adventure which has a lot of promise! Tune in later this week for a fist look at SuperBlockAdventure!
Lately I’ve been playing around with the idea of creating Pong in pythons tkinter library. I’ve got drawing blocks in tkinter down, so much so that I’ve made a derpy library for it which will undoubtedly change a lot as i get more practice. If you happen to be classy enough to have Python installed,…