The Boss

A lovely pic of the easter bunny as a mob boss. I’d like to incorporate this into a common someday.  I’ve got the face down but I still need to get more comfortable drawing his jacket and hands (which you can probably guess from all the sketch marks).

Classy Room Transition Automation!!!

Erm, well anyone who can read C style junk can see what I did here, I thought it was rather cleaver! Basically upon leaving the room, the player is moved then upon loading the room the player moves up till there is no longer a collision. As long as I have a solid surface under…

Update Tuesday July 15th

Been awhile since I’ve posted anything, I’m afraid that has everything to do with reading Neuromancer, and immediately transitioning into the gate thief. Sorry, i got a bit lost in books but I really need to start working on games too if I’m ever going to get gud and noticed! Here’s to hoping I can…

Alarm Clock Arduino Code

From here I just need to add an RLC, buttons, and a speaker.  I’ll try integrating another component each weekend, or at least as i find time. O, and I’m using a standard Hitachi HD44780 16×2 character LCD display.   // include LCD lib:#include <LiquidCrystal.h> //initialize timeint hr = 00, mn = 59, sc = 30;//…

Classy Classy Inventory Code

Yay, a new and improved inventory system!  I’m very proud of myself, though I still need to implement accessors, a.k.a replace the ds_grid checks with ds[# x,y] calls as they look much cleaner. function scr_additem(argument0,argument1,argument2){      /*     argument0 = item name     argument1 = item sprite     argument2 = item price     */ …

Blacksmith House

The very first house in the very first room of my next game, I’m very proud. The dark aqua block is the blacksmith and the red block is the player. I think that perhaps my pixel art skills are growing slowly but surely!