Krillex
Just another random sketch of mine that makes me laugh.
Just another random sketch of mine that makes me laugh.
I know your impressed by the format, expect more in the future.
A lovely pic of the easter bunny as a mob boss. I’d like to incorporate this into a common someday. I’ve got the face down but I still need to get more comfortable drawing his jacket and hands (which you can probably guess from all the sketch marks).
Why yes, I should buy a scanner someday.
Erm, well anyone who can read C style junk can see what I did here, I thought it was rather cleaver! Basically upon leaving the room, the player is moved then upon loading the room the player moves up till there is no longer a collision. As long as I have a solid surface under…
Been awhile since I’ve posted anything, I’m afraid that has everything to do with reading Neuromancer, and immediately transitioning into the gate thief. Sorry, i got a bit lost in books but I really need to start working on games too if I’m ever going to get gud and noticed! Here’s to hoping I can…
I’m working on a new game, I’ll try to have a test build out by the end of this week! That’s all for now.
From here I just need to add an RLC, buttons, and a speaker. I’ll try integrating another component each weekend, or at least as i find time. O, and I’m using a standard Hitachi HD44780 16×2 character LCD display. // include LCD lib:#include <LiquidCrystal.h> //initialize timeint hr = 00, mn = 59, sc = 30;//…
Yay, a new and improved inventory system! I’m very proud of myself, though I still need to implement accessors, a.k.a replace the ds_grid checks with ds[# x,y] calls as they look much cleaner. function scr_additem(argument0,argument1,argument2){ /* argument0 = item name argument1 = item sprite argument2 = item price */ …
The very first house in the very first room of my next game, I’m very proud. The dark aqua block is the blacksmith and the red block is the player. I think that perhaps my pixel art skills are growing slowly but surely!